This project is my take on an aim trainer. Aim trainer programs spawn several objects on an interval and reward players for when they successfully click on the target objects. This aim trainer was made to end the game once the player loses all 3 lives. A life is lost when the player fails to click on a target before that target disappears. At the start of the game this should only take the objects 3 seconds to decay, however once the player has achieved a score of 1000, then the objects start to decay much faster.

StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorbrandonhunt
Made withUnity

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